Bevel

CC-BY B3D101
In this tutorial you will learn how to user the Bevel tool.
  • Watch the video or,

  • Follow the step by step instructions below.

Viewport shading

Enable the Rendered mode in Viewport Shading in the upper-right corner.

../../_images/blender-viewport-shading-menuitem-28.jpg

Loop of cubes

Build 3 cubes on top of each other.

  • Go to Edit mode.

  • Go to Face select.

  • Select the upper face of the cube.

  • Press E to extrude and pull the face up. You can also select Face -> Extrude Faces.

  • Do this again.

  • Select the upper and lower face on the side.

  • And extrude these faces twice.

    ../../_images/blender-bevel-loop-2-28.jpg

To close the loop we remove the face on top of the lower cube and the lower face of the upper cube.

  • Select the face on top of the lower cube.

    ../../_images/blender-bevel-face-top-del-28.jpg
  • Press X and select Faces from the Delete menu.

  • Select the lower face of the upper cube.

    ../../_images/blender-bevel-face-lower-del-28.jpg
  • Press X and select Faces from the Delete menu.

  • Go to Edge select.

  • Select opposite edges.

  • Add a face by pressing F.

  • Add more faces to close the loop.

    ../../_images/blender-bevel-loop-28.jpg

Smooth the edges

To smooth the edges you can use the Bevel tool.

  • Go to Edge select.

  • Select an edge.

  • Go to Edge -> Bevel Edges.

  • Move the mouse to take the edge off.

  • Scroll with the mouse wheel to make the edge round and smooth.

  • Select another edge.

  • Use the Bevel to smoothen the edge.

../../_images/bevel.jpg